Bullet-Point
Bullet-Point is a fast, fifteen-minute arcade bullet hell. Weave through three levels of escalating enemy waves, slip between fanning bullet spreads and homing missiles, and chase your high score all the way to a boss that stacks every attack it has on top of each other. It was the first full game I made, built with my partner Ben Smith and a friend who wrote the music, and every sprite, sound, and line of code came from our team.
Built
2024
Who built it
Built with Ben Smith, with a friend on music. I did the player controls, enemy design, the wave system, and the levels.
Repository
Built with
- Unity 2022.3
- C#
- Unity 2D
- Custom wave and bullet-pattern system
Not hosted yet - worth hosting
itch.io today. A browser build is the obvious next step.
The best candidate on the list for a browser build. It is a short 2D arcade game with a handful of scenes and no save data beyond a high score, so a WebGL export should be close to painless. Then set webglEmbedUrl so people can play it right on this site.