Melee Mod Studio
Melee Mod Studio is a modding workbench that runs entirely in the browser. It opens a copy of Melee that you already own through the File System Access API and edits it in place: character attributes and move scripts, costumes and portraits, stages, music, and 3D models. Every file format involved is parsed by code written for this project, from the GameCube disc image itself down to the texture and audio codecs, and the game data never leaves your machine. On top of the editor sits a marketplace of community cosmetic mods backed by Cloudflare D1 and R2, with thumbnails rendered from a mod's own model file in the visitor's browser when it ships without artwork.
Attention: You need your own legally dumped copy of the game, and a Chromium browser such as Chrome or Edge, because the workflow depends on the File System Access API. The app does not host or distribute game files.
Built
2026
Who built it
Solo. Reverse engineering, file-format code, frontend, backend, data pipeline, and deployment.
Repository
DavidOlinger/MeleeModStudio (private)
Built with
- Astro 7
- React 19
- TypeScript
- Tailwind CSS v4
- WebGL2 (hand-written renderer)
- File System Access API
- Cloudflare Workers
- Cloudflare D1
- Cloudflare R2
- GitHub Actions
- Python + libmelee (Dolphin test harness)
Hosted
Cloudflare Workers, with staging and production environments plus D1 and R2 bindings
Already on Cloudflare. The one thing worth doing is putting it on a real domain instead of the workers.dev subdomain.